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Aerden [userpic]
Wednesday, For Lack of a More Exciting Title

D&D: I bought a copy of the D&D 3.5 Players' Handbook. I swear, these people make rolling up a character a lot more complicated than it really needs to be. It shouldn't take more than a page or two to take a person step by step through the character rolling-up process, because the real meat of creating a good gaming character is in the personality, not in the stats or the die modifiers.

The character sheet is insane. We use a much simpler one for the tabletop game I'm in, and I'm glad we do. If I ever had to translate that D&D character sheet to the version that I keep in my spiral notebooks, I'm not sure I could do it. They try to cram so much information onto the sheet that you have to use tiny handwriting to fit it all in...just more trouble than its worth.

Simplify, D&D guys, simplify!

Medical Transcription Word of the Day: osteonecrosis dessicans - bone death caused by reduced blood flow to the bone. When the tissue dies, it can fracture and crumble in on itself. A treatment for it is to bore out the area of dead bone. This sometimes provides enough pain relief that it can delay or eliminate the need for joint replacement surgery.

Musing: You know, looking at some of my entries lately, which seem consumed with talk of my job, I can imagine someone who didn't know me thinking that I have no life. Yet I'm ecstatically happy, at the moment and very thankful to be so.

Current Music: "Surfin' USA" - The Beach Boys

3.0 & 3.5 are loads easier than AD&D (2.0) though. ;) I could not understand all the math involved with weapon speeds and such. These versions are much "cleaner" in play, I think.

Math and Characters

I tried to play D&D back in HS, but it was with boys who only wanted to get to the next fight/treasure. I like the actual story. So does my friend CAS, who taught me the fun of RPGs with a good storymaster. She used the Vampire: The Masquerade book/chart for doing a "Highlander" inspired (loosely inspired) game. I think that system is "GURPS" based. Am I even close to the name of that? Very little math involved, more focused on a character's all around abilities and skills than solely physical attributes and weaponry.

And I find your posts pretty well rounded and interesting, Chantal. :D

Re: Math and Characters

Rosemary--Hey, that wouldn't be Cheryl, would it (used to be CASK)?


Re: Math and Characters

Yep. That's her. She's lurked anonymously on my lj, and I may yet talk her into starting her own. She said "I don't know these people replying to you," and I said, "Well, one of them is Chantal," and she thought that was pretty cool.